![]() ![]() However, after gamers updated their graphics card drivers to the latest 528.49 update, there were several reports that the latest drivers were causing issues with the game loading properly. It seems as though they’re taking their time releasing Game Ready drivers for the game, while Intel seem to have beaten them to the punch. Nvidia launched their most recent drivers on February 8th, though there was no mention of Hogwarts Legacy included. Are the latest Nvidia drivers crashing Hogwarts Legacy? It seems as though the game still needs some polishing off, and there’s even been a few reports that the latest Nvidia drivers are the problem with Hogwarts Legacy’s performance. Maybe if we could charge developers for the time we as users spend trying to fix their games we would actually be able to spend more time playing them.Hogwarts Legacy early access has been here for a few days now, and while we’ve enjoyed a few bugs such as the main character turning blue, others relating to frame drops, crashing, and black screens on launch are less amusing to us. For those of you like me that can not play a game they would love to play, I just hop the devs decide they do care about their game and fix the issues plaguing it.Įdit - I have tried plenty of different fixes and decided I better put that in my post so people don't harass me for not having tried to figure out the issues on my own. This should be an amazing game but is currently a dumpster fire.įor those of you with no issues, I envy you. What I have played of the game so far is amazing and I love the game but i have 5 hours played time and I am barely past the sorting hat cut scene. If i made something like this I would be pretty embarrassed to let my product be a buggy pos. What happened to taking pride in your work. ![]() Why developers are allowed to ignore these things just because some of the user base doesn't have issues just blows my mind. I feel that a game that has been out for almost a year should not have these types of issues. Everything is stock settings at the moment since i just built this computer. ![]() Sometimes I'm just standing still doing nothing and other times it is in the middle of a cut scene. ![]() Sometimes i can be in game for 30 minutes before it crashes and other times its 5 minutes tops, no specific triggers either. I'm running a 14700k, 4070 TI and 32gb of ram at 5600 and while the game runs smooth as butter at 120fps with settings on ultra with ray tracing at medium I still get random crashes no stop. Since frame generation cannot be enabled with hardware GPU scheduling disabled I opted to cap the fps at 75 to solve those issues. I capped the fps at 75 after the first half hour of testing as even with VRR and VSync enabled via nvidia control panel when frames dropped from above 100 to the 80s in certain situations there’d be a little microstutter that was heavily compensated by VRR but still noticeable. Likewise with RAM it was allocating between 18 and 22GB most of the time but before I upgraded to 32gb it was allocating 14-15gb…whether or not the extra ram has improved performance I don’t really know. Was getting over 100fps at times even with frame generation off and was within the vRAM limits (just over 7GB allocated according to MSI Afterburner OSD within hogwarts, under 7GB elsewhere…note “allocated” does not necessarily mean “used”). I’m playing on all high (not ultra) 1440p settings with DLSS on Quality (RT off)…recently upgraded from 16gb to 32gb ram but my laptop 4070 only has 8GB of vRAM. But turning it off does seem to fix the crashing if you have an RTX 40 series card (I have RTX 4070 like you…but the laptop version). You can always turn it back on for other games…it’s clearly a bug with the game. But last night I played for over an hour and performance didn’t appear to be affected (I have a 13th gen i9 but if you have an older cpu your performance might be negatively affected if you turn off hardware accelerated GPU scheduling). Before I tried turning off frame generation and it still crashed. Note: This WILL disable frame generation but it seems to stop the crashes. Turn off Hardware Accelerated GPU scheduling and restart your computer. Go to Settings - System - Display - Graphics - Change Default Graphics Settings. Try turning off Hardware Accelerated GPU scheduling in Windows 11. ![]()
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